local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 8003
L0_1 = {}
L1_1 = 800301
L2_1 = 800306
L3_1 = 800307
L4_1 = 800302
L5_1 = 800308
L6_1 = 800309
L7_1 = 800303
L8_1 = 800310
L9_1 = 800304
L10_1 = 800305
L11_1 = 800311
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["800301"] = L1_1
L1_1 = {}
L0_1["800302"] = L1_1
L1_1 = {}
L0_1["800303"] = L1_1
L1_1 = {}
L0_1["800304"] = L1_1
L1_1 = {}
L0_1["800305"] = L1_1
L1_1 = {}
L0_1["800306"] = L1_1
L1_1 = {}
L0_1["800307"] = L1_1
L1_1 = {}
L0_1["800308"] = L1_1
L1_1 = {}
L0_1["800309"] = L1_1
L1_1 = {}
L0_1["800310"] = L1_1
L1_1 = {}
L0_1["800311"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8003Dainsleif"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800301"] = L1_1
L1_1 = {}
L0_1["800302"] = L1_1
L1_1 = {}
L0_1["800303"] = L1_1
L1_1 = {}
L0_1["800304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8003Dainsleif"
L3_1.scene_id = 20105
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1025
L4_1.alias = "Npc1025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q8003Traveler"
L4_1.scene_id = 20105
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1026
L5_1.alias = "Npc1026"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q8003Traveler"
L5_1.scene_id = 20105
L5_1.room_id = 1
L5_1.data_index = 2
L6_1 = {}
L6_1.id = 10916
L6_1.alias = "Npc10916"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q8003AbyssInvoker"
L6_1.scene_id = 20105
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1026
L7_1.alias = "Npc1026"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q8003Traveler"
L7_1.scene_id = 20105
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["800305"] = L1_1
L1_1 = {}
L0_1["800306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8003Dainsleif2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700200
L3_1.alias = "Gadget71700200"
L3_1.pos = "Q8003GuardianCore"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["800307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q8000DungeonEntry"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800308"] = L1_1
L1_1 = {}
L0_1["800309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8003Dainsleif"
L3_1.scene_id = 20105
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10916
L4_1.alias = "Npc10916"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q8003AbyssInvoker"
L4_1.scene_id = 20105
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800310"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q8003Dainsleif"
L3_1.scene_id = 20105
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800311"] = L1_1
quest_data = L0_1
